<Common>
    <InfantryValue>5000</InfantryValue>
    <!-- Default unit cost ratio when selling units to another country -->
    <SellingUnitCostRatio>1.25</SellingUnitCostRatio>
    <AMDS_RESEARCH_COST>300000000000</AMDS_RESEARCH_COST>
    <!-- Research time is in days-->
    <AMDS_RESEARCH_TIME>1500</AMDS_RESEARCH_TIME>
	<!-- Research constants, normal budget and time to research the given level with a standard budget-->
	<Research>
		<NormalResearchBudget>600000000</NormalResearchBudget>
		<NbDays>
			<Lvl0>1000</Lvl0>
			<Lvl1>1250</Lvl1>
			<Lvl2>1500</Lvl2>
			<Lvl3>2000</Lvl3>
			<Lvl4>4000</Lvl4>
			<Lvl5>8000</Lvl5>
			<Lvl6>16000</Lvl6>
			<Lvl7>32000</Lvl7>
			<Lvl8>64000</Lvl8>
			<Lvl9>128000</Lvl9>
		</NbDays>
	</Research>	
	<ProductionTable>
	   <Infantry>
	      <TimeBeforeProduction>10</TimeBeforeProduction>
	      <UnitsPerDay>1250</UnitsPerDay>
	   </Infantry>
	   <InfantryVehicle>
	      <TimeBeforeProduction>15</TimeBeforeProduction>
	      <UnitsPerDay>15</UnitsPerDay>
	   </InfantryVehicle>
	   <AirDefense>
	      <TimeBeforeProduction>25</TimeBeforeProduction>
	      <UnitsPerDay>6.75</UnitsPerDay>
	   </AirDefense>
	   <MobileLauncher>
	      <TimeBeforeProduction>20</TimeBeforeProduction>
	      <UnitsPerDay>10</UnitsPerDay>
	   </MobileLauncher>
	   <Tank>
	      <TimeBeforeProduction>25</TimeBeforeProduction>
	      <UnitsPerDay>5</UnitsPerDay>
	   </Tank>
	   <ArtilleryGun>
	      <TimeBeforeProduction>15</TimeBeforeProduction>
	      <UnitsPerDay>25</UnitsPerDay>
	   </ArtilleryGun>
	   <AttackHelicopter>
	      <TimeBeforeProduction>40</TimeBeforeProduction>
	      <UnitsPerDay>2.50</UnitsPerDay>
	   </AttackHelicopter>
	   <TransportHelicopter>
	      <TimeBeforeProduction>30</TimeBeforeProduction>
	      <UnitsPerDay>2</UnitsPerDay>
	   </TransportHelicopter>
	   <ASWHelicopter>
	      <TimeBeforeProduction>15</TimeBeforeProduction>
	      <UnitsPerDay>1.250</UnitsPerDay>
	   </ASWHelicopter>
	   <FighterAircraft>
	      <TimeBeforeProduction>35</TimeBeforeProduction>
	      <UnitsPerDay>4</UnitsPerDay>
	   </FighterAircraft>
	   <AttackAircraft>
	      <TimeBeforeProduction>40</TimeBeforeProduction>
	      <UnitsPerDay>3.750</UnitsPerDay>
	   </AttackAircraft>
	   <Bomber>
	      <TimeBeforeProduction>50</TimeBeforeProduction>
	      <UnitsPerDay>0.750</UnitsPerDay>
	   </Bomber>
	   <PatrolCraft>
	      <TimeBeforeProduction>20</TimeBeforeProduction>
	      <UnitsPerDay>2</UnitsPerDay>
	   </PatrolCraft>
	   <Corvette>
	      <TimeBeforeProduction>25</TimeBeforeProduction>
	      <UnitsPerDay>0.5</UnitsPerDay>
	   </Corvette>
	   <Frigate>
	      <TimeBeforeProduction>35</TimeBeforeProduction>
	      <UnitsPerDay>0.35</UnitsPerDay>
	   </Frigate>
	   <Destroyer>
	      <TimeBeforeProduction>60</TimeBeforeProduction>
	      <UnitsPerDay>0.1</UnitsPerDay>
	   </Destroyer>
	   <AttackSubmarine>
	      <TimeBeforeProduction>80</TimeBeforeProduction>
	      <UnitsPerDay>0.1</UnitsPerDay>
	   </AttackSubmarine>
	   <BallisticMissileSubmarine>
	      <TimeBeforeProduction>120</TimeBeforeProduction>
	      <UnitsPerDay>0.05</UnitsPerDay>
	   </BallisticMissileSubmarine>
	   <AircraftCarrier>
	      <TimeBeforeProduction>150</TimeBeforeProduction>
	      <UnitsPerDay>0.025</UnitsPerDay>
	   </AircraftCarrier>
	   <BallisticMissile>
	      <TimeBeforeProduction>45</TimeBeforeProduction>
	      <UnitsPerDay>0.50</UnitsPerDay>
	   </BallisticMissile>
	</ProductionTable>
</Common>